Rules

You as a driver are required to read and understand the rules below. If you have a question - please contact the Rules Admin

1.0 Code of Conduct

#1 Treat your fellow competitors the same way you would like to be treated.

#2 We will not tolerate racism or prejudiced comments towards another competitor, owner, or admin. This will result in an automatic ban.

#3 Keep language as clean as possible. We all swear, But keep it to a minimum, and have a level of maturity.

#4 Tempers flare, it’s part of racing. However, don’t let those tempers flare to the extent of you becoming kicked from the league.

#5 Intentional wrecking will not be tolerated! This is covered more in depth in the penalties section 10.0

#6 There will be a skill gap between the drivers on track, please remember that we all started in this service as a beginner/ novice at some point. If you notice a driver exhibiting beginner driving tendencies, feel free to offer advice, not criticism. This is a league, the more we bring eachother up, the better the racing will be.

#7 Lastly, driver recruitment for other leagues will not be tolerated! If you want to advertise for your league, great there are tons of forums to do so. Think about if for a minute, would you want someone coming into your league and taking members from it?

To sum up our code of conduct, Everyone should be here to help one another. Please ask yourself if you can do that, if the answer is yes, WELCOME!

2.0 League Administration

League administration is what keeps this league healthy and fluent. Without administrators, we wouldn’t have a league!

2.1 League Owner

Eric Thaler

2.2 Admins (this is the ONLY Living section of the Rule Book and may change at any point.

Points - Ben Litherland

Recruitment and Roster - Eric Thaler

League Content - Eric Thaler

Scheduling & Participation - John Bates

Rules - Anthony Kastor

Race Control - Joshua Watt

Admins are to assist the league owner in driving league rules. They are here to help run the series. Admins will also be different per series as we grow this league. IE: Admins for Asphalt will be different from Dirt. (if that time may come….)

Do NOT be afraid to challenge an admin on track. Admins are just like you, a “DRIVER”, if they do something wrong, you should submit an incident.

2.3 Stewards

Stewards are a group of league or non-league members who the admins deemed to be “unbiased” when making decisions on racing penalties. These Stewards are to act as no-one knows who they are. Only Stewards and admins will be in communication. Once an issue has come to an agreement from a Steward, a member of the admin team will discuss the penalty or further action with the parties involved.


3.0 New Members

New members are ALWAYS welcome! No matter what point they enter during a season. When new members enter during a current season, they are placed on probation. Everyone is encouraged to compete with us. Drive smart, drive clean, and you may wind up on a winning team the next season!

3.1 Equipment

We require that you have a working headset and mic so we can communicate with you during races should something arise. We also do not allow users utilizing gamepads, keyboards, mouses, touchscreens, etc. to race as these are unpredictable and hard for competitors to race around.


4.0 Registration

Drivers are to sign up for the league through the official midwest-motorsports website:

https://www.midwest-motorsports.com/information/sign-up

4.1 Discord

This platform is used for communication/information purposes. This is where ALL communication with you and the other members will take place. Please familiarize yourself with this platform and ask an Admin for help if you don’t understand. We do our best within Discord to make it as user friendly as possible.

5.0 Choosing Manufacturer, Car Number, and Series

When you sign up for the league through our web page, please take a look at “Roster” (Located in the information tab) to see what car numbers are available to you. Please note, once you submit a car number and manufacturer for the season, you must run this same number and manufacturer until the conclusion of the season. Once the season begins to wind down, we will release the sign up for the next season, which will allow for number and manufacturer changes.

5.1 Things to consider before registering in a series..

In Midwest Motorsports, we run Cup and Xfinity.

You do not need to sign up for all series in order to be a member in the league, however, if signing up for both Cup and Xfinity, you will need to ensure that the manufacturer is the same between both series i.e. If running Chevy in Cup, you will be required to run Chevy in Xfinity. The same rule will apply to car numbers as well.

6.0 Race Sign

6.0 Race Sign in

Every race will be posted in #race-sign-in. You must react in order to obtain all points. Please react using the below Emoji’s:

Joining the race = 🏎

Using Provisional = 🚫

Not Joining and Not using Provisional = ❌

If we do not see a reaction, we are just going to assume you are NOT using a provisional nor making the race.

If you are not racing that week, there is no need to contact an admin, just react appropriately.

6.1 Race Sign in and Attendance Policy

Race sign in closes five minutes prior to the race server opening. This allows our admin team to collect the list of drivers in a timely manner, and conduct an internal roll call.

** Please see penalties section regarding attendance policy **


7.0 Racing

A quick drivers meeting will be held with all drivers. This will start at 7:15 EST - Cup and 6:15 EST - Xfinity, on race night.

It is your responsibility as a driver to attend these drivers meetings. During these meetings, conduct for pit road entry and exit, along with other important track notes are discussed.

7.1 Setup

Setup will be Fixed. These setups will be the ones created by iRacing, so if you were to practice before the race (which is highly recommended) you can use their setup to do so. Setups for each track will be posted on the schedule for each week.

7.2 Weather

Weather will be “Generated Weather” with “Dynamic” skies.

7.3 Practice

Practice will be open to all competitors before qualifying. Rules are not enforced during practice, however, remember your fellow competitors are trying to practice as well, so don’t be an asshole.

7.4 Qualifying

Qualifying will start at 7:20pm Eastern Time for Cup

Qualifying will start at 6:20pm Eastern Time for Xfinity

All Qualifying is lone. Road Courses will have 10 minutes allotted for qualifying, all other tracks will be reduced to 5 minutes of qualifying time. Races will proceed immediately following the qualifying segment.

7.5 Race Length - Cup

Super Speedways - 75 Laps

Speedways - 120 Laps

Short Tracks - 200 Laps

Road Courses - 40 Laps

One Speedway Race - 200 Laps

7.5.1 Race Length - Xfinity

Super Speedways - 55 Laps

Speedways - 90 Laps

Short Tracks - 150 Laps

Road Courses - 30 Laps

7.6 Fuel Load & Tire Sets - Cup

Fuel load for cup races to be set at 50%. Three sets of tires will be available at each track.

7.6.1 Fuel Load & Tire Sets - Xfinity

Fuel load for Xfinity races to be set at 40%. Two sets of tires will be available at each track.

7.7 Repairs

Cup - One fast repair per race session.

Xfinity - Two fast repairs per race session

7.8 Stage Racing

Stage racing is implemented in both the CUP and Xfinity series. Stage endings will be announced and marked by a caution flag. Detailed below are some of the changes that will take effect for stage racing.

  • Pits will be closed two laps prior to a stage ending. This will be announced over race comms by Race Control.

  • Caution flag will be thrown by race control to mark the completion of each stage, excluding the checkered to indicate the end of the final stage.

    • Driver positions will be frozen at the completion of the stage. (when caution is thrown, not when crossing the start/finish line)

    • Pitting in between stages can change positioning for the start of the next stage.

  • If a caution comes out prior to the stage finishing naturally, and the lap marker for stage end is exceeded, the stage will be scored under caution.

Each stage will run a certain percentage of the race.

  • Stage 1 - 25%

  • Stage 2 - 25%

  • Stage 3 - 50%

These percentages will change for the log speedway race in Cup, which will include an additional stage.

  • Stage 1 - 15%

  • Stage 2 - 15%

  • Stage 3 - 15%

  • Stage 4 - 55%

Bonus points for stage finishes will be awarded to the top 5 for the first two stages. (See 11.1 Bonus Points for further details)

Final stage of the race will revert back to traditional points scored based on position for regular season championship points.

  • 1st = 43 points, 2nd = 42 points, 3rd = 41 points, etc.

  • 1 additional bonus point will be awarded towards the chase for winning the final stage.


7.9 Start/Restart

The leader will ALWAYS bring the field to the green flag, there is no restart zone. You MUST hold pace, and reasonable distance from the car in front. Absolutely no backing off from the car in front to get a “run”. Once the leader accelerates to take the green flag, you can accelerate. NO PASSING until after the start finish line, iRacing WILL issue you a black flag.

Double file restarts will be used in both race starts and stage starts.

Single file restarts will only be utilized at Race Controls discretion.

7.10 Cautions

Race Control is responsible for waving the yellow flag to indicate a hazard on the track. The following will be grounds for a caution flag to be waved in an oval race.

  • Multi car wrecks with two or more vehicles involved.

  • Single car accident resulting in a hazard on the racing surface.

The following will not result in a caution flag.

  • Single car spin off of racing surface onto apron.

The racer is expected to return to pit road, or rejoin the racing surface in a safe manner.

In the event @admin - Race Control is not available for said race, we will revert back to iRacing called cautions

Lucky Dog must pass high, please announce that you are doing so on iRacings @drivers channel. If a driver does not follow the aforementioned procedures, a warning will be issued.

There will be NO Wave arounds given at any point during the race unless Race Control deems necessary. Please DO NOT ask for a Wave Around.

During single file, maintain a distance of 2 car lengths from the driver in front.

Once one to go signal is thrown, we will go double file.

7.11 Pitting

If you are pitting under a green flag, you must verbally announce on iRacings @drivers channel (example : “car number 2 pitting this time by”). This MUST be done on the backstretch before entering the access to pit road.

When entering pit road you must remain in the outside lane until you are within 3-4 boxes from your pit stall. Same goes for exiting pit road. Pitting under caution does not require an announcement.

When exiting pit road, you must follow the pit line until you pass the blue cone. If you do not follow this, iRacing will issue you a black flag for an unsafe pit exit. Once you are past the blue cone, you may enter safely on the back stretch.

Upon entering the track with cars present, you must yield to their line.

7.12 Incidents and Incident Per Lap Policy

Midwest Motorsports will be incorporating an incident per lap policy starting Season 3. This will span across all of our racing series, to promote a clean racing environment. Midwest Motorsports has determined a threshold of .12 incidents per lap or lower to be acceptable. Penalties for falling out of the acceptable rating are noted in the penalties section 10.0.

To accompany this change, we are also changing the allotted incidents allowed for our cup series. The changes are noted below.

Cup - 15 incidents resulting in black flag. Disqualification at 30 incidents

Xfinity - will remain at 20 incidents resulting in black flag.

Remember we are promoting clean racing here.

7.13 Black Flags

Black Flags will NOT be cleared, unless you shoot down pit road to avoid a wreck or another driver does not pass you when iRacing asks them to under caution. All black flags that are requested to be cleared, will be reviewed following the race. If found that a driver requests to have a black flag cleared which was issued due to driver error (Speeding in pits, passing under yellow intentionally, exceeding max incidents, etc.) the driver will be docked 10 points, and will serve a drive through penalty following the first lap of the following race.

8.0 Race Chat

Please keep race chatter quiet during racing conditions. If you would like to set up a private chat for your team to communicate, please do so to keep @all teams and @drivers quiet. Admins will speak up and ask you to quiet your mic if necessary

Each series also has a race chatter channel located in the respective series discord channel. Drivers can enter these channels and talk freely during the races. Please note that these are not actively monitored by admins.

Under caution, friendly banter is acceptable.

9.0 Reporting Incidents

If there is an incident during a league race that you were involved in, that seems more than a race incident or accidental, it is the drivers responsibility to submit an incident submission for the stewards to review. If it is worth your time to complain about, it is worth a submission. (both parties could incur penalties)

Incidents can be reported using the google form in Discord Channel #Incident-Submission.

Some incidents during the race, may be tagged to be reviewed immediately following the conclusion of the race. This will be carried out at Race Controls discretion.

Incident reports may be submitted up to 24 hours following a race. After 24 hours have passed we will no longer accept incident requests from that race.

Once incidents are received, they will be fed to our Stewards. Once an issue has come to an agreement from Stewards, an admin will discuss the penalty or further action with the parties involved. If no penalty is to be issued, we will notify you of this. If a penalty is being assigned, we will notify both parties.

10.0 Penalties

Penalties work as a point deduction within the current series your violation occurred.

The following are league rules that will impact scoring:

  1. Attendance Policy

    • It is your responsibility to indicate whether you are racing, taking a provisional, or not participating in the race. If you do not indicate, then you are considered an idle body.

      • After three consecutive weeks of not RACING, an admin will be sending you a message to check in.

      • If an admin does not hear from you by week 4, you will be removed from the league.

      • You sign up for a race, and you do not take part in that race, you will receive a 5 point penalty.

  2. Intentional Wrecking

    • 35 point deduction and an EOL start in the next 2 races.

    • This penalty will follow the same guideline if the field is under caution.

    • If a competitor is found to have committed multiple offenses during a race, they will be booted from session, and placed on probation until informed otherwise by the admin team.

  3. Start and parks

    • Repeated start and park, or not finishing an entire race will result in a - 5 point deduction for every offense.

      • With the addition of the incident per lap system, this could negatively affect your rating, so we strongly encourage that you register as many clean laps as possible, even if your car is not as fast as the others.

  4. Paint Schemes

    • Drivers using an app for paint schemes, must ensure that the paint does not alter or interfere with displaying the league number assigned to your car.

      • A warning will be issued on the first offense

      • Following offenses will be a scaling 2 point penalty.. i.e. 2,4,6,8 and so on.

      • We need to ensure our car numbers are correct and visible, to accurately assess penalties if needed, or convey messages.


5. Incorrect Manufacturer Penalty

  • An EOL will be assessed to a driver if they are found to be using a different manufacturer than what was specified during the sign up process.

    • Second offense and on will result in an EOL and scaling point penalty.. ie 2,4,6,8 and so on.

    • Again, the manufacturer that you choose to start the season as, you must compete as during the season.


6. Exceeding Incident Rating System

    • Drivers' incidents per lap will be reviewed following every four races.

      • If a driver falls out of tolerance in between the four race review periods, the driver will have until the next review period to raise their rating.

    • An EOL will be issued following each review period. Competitors will continue to receive an EOL until the incident rating is brought back into tolerance.

      • Competitors over the acceptable rating will receive an EOL for all but the final stage restarts. Ex: For a 3 stage race, competitor(s) will receive an EOL at the starts of stage 1 and 2.

    • Once a driver is considered over the acceptable rating, their incident rating will be monitored following each race, until they are back in tolerance.

      • Once an acceptable rating is achieved, competitors will not receive any further EOL’s until they fall out of compliance, after another four race review.

    • If assessed an EOL for any reason, the driver receiving the EOL is barred from qualifying. This means do not register a qualifying lap.


7. We will abide by a 3 strike penalty policy.

      • Strikes can be accumulated through reported incidents, or penalties issued by admins for broken rules.

      • Once 3 strikes are obtained, you will receive a 2 race ban. Any penalty after 3 strikes will result in a league ban.

11.0 Points

Our points system will be driven through Sim Racer Hub and a link is provided on the official Midwest Motorsports website. In order to receive the no incident bonus and full points for the race, each competitor must complete 70% of the allotted laps.

11.1 Bonus Points

Regular Season

  • No Incidents - 2 points

Chase points

  • Top Five Stage Finish - Points to be applied as a bonus for chase.

    • Points will be issued inverted from position five to one. Ex: 1st = 5 bonus points, 2nd = 4 bonus points, and so on.

  • Pole Position Points towards the Chase - 1 point per pole

  • Final Stage Winner: 1 bonus point towards the chase.

  • Regular Season Champion: 5 bonus points towards the chase.

11.2 Chase

Drivers Eligible: 12 Drivers will make the chase based on regular season points in the Series. Chase races will be dependent on the overall length of season.

Points will reset to the Leader having 1000 and will drop 1 point per driver after that.

Leader - 1000

2nd - 999

3rd - 998

4th - 997.etc

After that is established, each driver in the chase that has a pole/win will receive 1 bonus point per occurrence, along with any bonus stage points accrued during the season.. IE: Driver wins 3 poles, and finishes first in 4 stages, that driver will receive 23 bonus points added to Chase Points.

12.0 Provisionals

Each competitor is granted 3 provisional per session per series per season. We understand that life happens, and sometimes you just cannot make a race! Provisionals work as noted:

If we have a field of 30 cars and you need to use a provisional, you will receive 31st place points.

If you are out of Provisionals and need to miss an event, you will not obtain points for that event.

There will be no penalty for missing races when no provisionals are left.