If required a quick drivers meeting will be held with all drivers. This will start with approximately 5 minutes left in the practice session of the server.
It is your responsibility as a driver to attend these drivers meetings. During these meetings, conduct for pit road entry and exit, along with other important track notes are discussed.
Practice will be open to all competitors before qualifying. Rules are enforced during practice and monitored by @RaceControl.
Practice will be 10 minutes in length for non-sprint weeks. Sprint week practice will be 5 minutes.
Qualifying will start at 7:10pm Eastern Time.
Qualifying will have iRacing strict scrutiny rules.
All qualifying is open and you will have 10 min to qualify. Race will proceed immediately following the qualifying segment.
Qualifying will be a lone session with two flying laps to complete a clean lap.
8.5 Race Length - Standard Weeks
8.5.1 Race Length - Sprint Weeks
Select weeks on the schedule will feature sprint races. These are to add more excitement and points opportunity. Qualifying will set the grid for the sprint race, and the feature race will be a reverse grid based upon the finishing results of the sprint race (ex. if you finish the sprint race in P1, you will start P10 for the feature. If you finish P2, you will start P9, etc..).
Sprint weeks will be set for the following format:
Practice - Qualifying (for sprint) - Sprint race - Feature race (reverse grid from results of sprint race)
Practice length: 5 minutes.
Qualifying length: 10 minutes
Sprint race length: 20 minutes
Feature race length: 1 hour
8.6 Fuel Load & Tire Sets
Faster drivers may burn through the allotted fuel at a faster rate than the slower drivers. This makes it so drivers will need to strategize, and attempt to be more efficient if they do not wish to pit at some tracks.
Leader to choose start after the pace car enters pit lane.
@RaceControl will announce pace car entry.
Leader must maintain pace until he/ she deems the race to start.
If necessary, a “start zone” will be designated within the drivers meeting per track by @RaceControl.
No overtaking until passing the start/finish line.
Drivers must stay in line until crossing the start/ finish.
Drivers must maintain a safe relative distance to the car in line ahead.
8.10 Blue Flags
It is the responsibility of the faster car to pass blue flagged cars cleanly. However, lapped cars (backmarkers) are ENCOURAGED to allow the lead lap cars to overtake as soon as possible. Backmarkers are to pay attention to the relative and mirrors to know when a lead lap car is close behind. It is ENCOURAGED to use audio or iRacing text to communicate your intentions to allow a lead lap car passed (ex. “Driver ABC - I’m going to lift and pull left, pass me on the right”).
Backmarkers are NOT to impede, or hold up cars on the lead lap. As a backmarker you are NOT racing cars on the lead lap for position. Allow them to pass or a penalty will be given of -10 points per incident. Admins will issue a warning post race for any incidents noted per race for the first offense. Every offense after will result in a -10 point penalty.
Announcing your pits will be a courtesy, if someone is near you and feel they may need a warning, please announce.
When exiting pit road, you must follow the pit line until you pass the blue cone. If you do not follow this, iRacing will issue you a black flag for an unsafe pit exit. Once you are past the blue cone, you may enter safely.
Upon entering the track with cars present, you must yield to their line.
Incidents to incur a black flag - 15.
Incidents to incur a DQ - 25.
Incidents will be incurred per iRacing rules.
Remember, we are promoting clean racing here.
8.13 Black Flags
Black Flags will NOT be cleared, If you ask for a black flag to be cleared and an Admin reviews the footage after the race, and does not find a viable reason, you will be docked 10 points.